[Little Rocket Lab] Launch playthrough pt3 - Stage 2 Rocket (Prep)
There's a whole bunch of things I want to do before I dive into finishing off the light frames for the rocket, and a lot of it involves exploring the features that the game has.
It's funny how that's resulting in a whole hodgepodge of half-finished projects, but hey, it's a factory game, lol
My understanding is that the train yard is an unlimited source of ore, but also I want to finish clearing out the ore patches nearby to have more sapce
Got electronics going with the recycling bit, but it's all caveman-hand-fed for now
I know I have to go into the mines for stuff but I keep putting it off
My revamp for the main work area is half-finished because I'm waiting for ore patches to run out
Automated a way to mass-send stuff to the university only for the game to tell me I've finished all University research (lmao)
That last bit really hammers home what I was talking about- that committing to setups is really hard when there's no real way to tell what's left in the research requirements. I think the game would have been better off letting you see the rest of the tier rather than locking it behind a series of linear unlocks per tier.
That being said, all the half-finish hodgepodge should be enough of a makeshift springboard to finish off the next requirements.