Lollipop Chainsaw - glitchy boxes in Level 4

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Just something semi-promising we found when playing this game with Kazooie earlier today. During the fight after the first arcade section, there are some boxes as scenery. You can push these boxes off the shelf and onto the floor, and when you do, you'll notice that their properties are pretty wacky and cause strange things to happen. You can walk on top of them and use them as fickle stepping stones for getting onto higher platforms. They may launch easily when you push against them, and occasionally Juliet herself will also get a height boost from this. Unfortunately we couldn't get to the next arcade-section early by climbing over the game machines... we could only reach a small OoB area behind the counter.

These boxes disappear after the fight is over, so you have to do any testing with zombies around. Also, I recall that this kind of scenery objects were elsewhere in the game too... maybe you could even go out of bounds with them somewhere.

P.S. the normal jump Juliet has doesn't really give you any height - it's just a visual effect. Opportunities to get extra height out of nowhere are a rarity in this game, and will lead to exploits.

P.P.S. what's up with Juliet entering t-pose when pushing against the boxes while aiming?







Tags:
lollipop chainsaw
glitch
trick
oob
jump
zombie