Low res toon shader

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Published on ● Video Link: https://www.youtube.com/watch?v=YMk1rBnAAvg



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Just testing a phong shader with a low res model (993 verts, 1,179 tris).
The middle back character is a using per-vertex lighting shader from https://en.wikibooks.org/wiki/Cg_Programming/Unity/Specular_Highlights. The right back character is using a phong shader from https://en.wikibooks.org/wiki/Cg_Programming/Unity/Smooth_Specular_Highlights.
The front left character is using the default shader. The front middle character is using a modified version of the phong shader with a ambient occlusion texture. The front right character is using a modified version of the phong shader with some toon updates.

More info: https://forum.unity3d.com/threads/guilty-gear-xrd-shader-test.448557/