UE4 Guilty Gear Xrd material test 1

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Guilty Gear Xrd
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First test with a Xrd style shader in UE4. The highlights aren’t right yet and it’s missing the outlines. I might check http://blog.felixkate.net/2016/05/22/adding-a-custom-shading-model-1/ for the outlines.
Based on https://www.youtube.com/watch?v=9YQEAvvzh0k and info from https://forums.unrealengine.com/showthread.php?306-trying-to-make-Toon-Shader-Material-on-UE4/page6.
The colors seem to blend better UE4 compared to Unity.







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