
Luis Olivan (Fictiorama Studios) – Do Not Feed the Monkeys: The Target of Narrative-Driven Games
Channel:
Subscribers:
27,200
Published on ● Video Link: https://www.youtube.com/watch?v=92JAKp-nl7o
Producer Luis Olivan focuses on how Fictiorama Studios approached the narrative and game design of “Do Not Feed the Monkeys” to make it attractive to more players than its first game, “Dead Synchronicity”. The way these elements affected development and the strategies used to address the consequences of those changes are discussed in detail.
Presentation: https://www.slideshare.net/flashgamm/do-not-feed-the-monkeys-expanding-the-target-of-narrativedriven-games
Other Videos By DevGAMM
Tags:
devgamm
девгамм
game industry
video game industry
gaming industry
игровая индустрия
конференция
conference
конференция разработчиков
геймдев
разработка игр
gamedev
game development
game dev
devgamm 2019
девгамм 2019
indie game
инди игры
инди
indie games
indie gamedev
indie game dev
indie game development
game design
Нарратив
нарративный дизайн
narrative
narrative design
Luis Olivan
Fictiorama Studios
Do Not Feed the Monkeys
Dead Synchronicity