Lunar New Year - Bunnie Rabbot WIP Part IX - Surface Parallax Displacement Fur Layer added

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Taking inspiration from playing Forged in Iron Torch after getting it off Steam for the Lunar New Year/Chinese New Year Sale and running around with an Edge of Tomorrow bunny rabbit protagonist here on my personal character work I am continuing to work out a smooth pipeline for the creation of furball anthro organic humanoid character using CC4 iClone as the primary base body model and motion source.

In this video the latest updates were using textures to edit and overwrite the old human skin normal mapping with more rabbit like features to the face using height map edits to create new forms. Lastly a new texture for the fur which allows for parallax displacement was added to all the dermal skin surface. This will be covered in Xgen alembic fur groom later but always better to have a convincing under layer for the areas where the fur spines do not cover the surface well or are too big to be placed where much shorter fur would be expected. Like areas around the lips and mouth which are not terribly furry on Sonic Movie style creatures.

#CC4 #Reallusion #Bespoke #CreatureCharacters #NoTimeToDoAllThem MorphsByHand #MakeItHappen #BunnieRabbot #SonicMovie

#lunarnewyear #chinesenewyear #yearoftherabbit #2023 #Character #Unreal #Sonic #Metaverse




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Tags:
Lunar New Year
Chinese New Year
Bunnie Rabbot
Rabbit
Anthropomorphic
Sonic The Hedgehog
Sonic Frontiers
Sonic Movie 3
新年
年始年末
China
End of Year
Metaverse
Sonic Prime
Unreal
Character Design
UE5