Making A Game In 6 Hours with Monsters & Memories Technical Director - Hour 2 - Dying and Spawning

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Published on ● Video Link: https://www.youtube.com/watch?v=8E1x-Nz_SXI



Duration: 1:05:57
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In this series, I talk through my process in making a game from scratch on a tight time budget with the Unity game engine.

Hour 2 is about linking up the different parts of the game such that you can spawn, you can die, you can fall, and you can fall to your death. This is achieved entirely via Scriptable Objects.

Hour 1 - Movement https://youtu.be/ZOzJDCXNiCI
Hour 2 - Dying and Spawning https://youtu.be/8E1x-Nz_SXI
Hour 3 - UI and Enemy setup https://youtu.be/7xrn2IazSRk




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Tags:
gamedev
unity