Making of - 3ds Max Goes Nuclear! Free Tutorial
π Dive into the Explosive World of Nuclear Bomb Effects in 3ds Max! π
In our latest tutorial video, we revisit the captivating topic of our upcoming Explosion System for thinkingParticles, a powerhouse in creating raw particle effects. But this time, it's all about the dramatic nuclear bomb explosion. We're not stopping there - finalFluid takes the spotlight, delivering a real-time Fire and Smoke solver for 3ds Max.
We'll use finalFluid to craft the iconic mushroom cloud effect you'd associate with nuclear explosions. Delve into the physics behind the vortex cloud dynamics of a rising nuclear explosion, and discover how to set up this challenging effect. The magic of finalFluid lies in its real-time feedback, allowing you to tweak parameters and witness instant changes. As the only 3ds Max product offering a real-time workflow for atmospheric effects, finalFluid will redefine your creative process.
While briefly touching on rendering, this tutorial primarily focuses on recreating the rolling mushroom cloud effect. In the introduction, we'll present a rendered animation of the desired effect to set the stage.
Throughout the tutorial, we'll explore the many settings in finalFluid, explaining their functions and how they can be harnessed to sculpt your mushroom cloud effect. With a plethora of parameters, this tutorial is a treasure chest of knowledge for creators seeking to master these effects.
We'll conclude the video by integrating standard 3ds Max tools, especially the Wind Force, which can enhance the final result. Learn why the 3ds Max Wind Force is a valuable addition for adding even more detail to your work.
π Watch the tutorial now to master the art of creating nuclear bomb effects in 3ds Max. Like, share, and subscribe for more exciting tutorials and updates!
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