Man of Medan Xbox One/X vs PS4/Pro Frame Rate Comparison

Man of Medan Xbox One/X vs PS4/Pro Frame Rate Comparison

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The Dark Pictures Anthology Man of Medan frame rate comparison comparing the framerate on PS4, PS4 Pro, Xbox One X and Xbox One.
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The version tested on PS4 and PS4 Pro was 1.09. The version tested on Xbox One and Xbox One X was 1.0.0.9. A review code was supplied for the Xbox One version.

There seems to be a bug that can occur on all four consoles that causes the 30fps cap to be disengaged
https://drive.google.com/file/d/1Qac6RiRbUIIFSP_f5CtWA8SLo4PexJ3o/view?usp=sharing
https://drive.google.com/file/d/1S4nZLstFSRPcR5yD-2Q2cBKE9TNiwtyT/view?usp=sharing
https://drive.google.com/file/d/1dMPcEAXD5gZUGtxxpmtNmZbXCCyC_162/view?usp=sharing
https://drive.google.com/file/d/1vgd0lfn7eR-tkdq6G92vSbuOdEV6C9e3/view?usp=sharing

PS4 Pro uses a dynamic resolution with the lowest native pixel count found being 1920x1080 (letterboxed to approximately 1920x817) and the highest native pixel count found being 2304x1296 (letterboxed to approximately 2304x980). PS4 Pro uses a temporal reconstruction technique that can increase the pixel count to 2304x1296 (letterboxed to approximately 2304x980) when rendering natively below this resolution. PS4 Pro appears to render at a native resolution of 1920x1080 when outputting at 1080p.

Xbox One X uses a dynamic resolution with the lowest native pixel count found being 2560x1440 (letterboxed to approximately 2560x1089) and the highest native pixel count found being 3072x1728 (letterboxed to approximately 3072x1307). Xbox One X uses a temporal reconstruction technique that can increase the pixel count to 3840x2160 (letterboxed to 3840x1634).

PS4 uses a dynamic resolution with the lowest native pixel count found being 960x540 (letterboxed to approximately 960x408) and the highest native pixel count found being 1920x1080 (letterboxed to 1920x817). PS4 uses a temporal reconstruction technique that can increase the pixel count to 1920x1080 (letterboxed to 1920x817) when rendering natively below this resolution.

Xbox One uses a dynamic resolution with the lowest native pixel count found being 800x450 (letterboxed to approximately 800x340) and the highest native pixel count found being 1344x572 (letterboxed to approximately 1600x680). Xbox One uses a temporal reconstruction technique that can increase the pixel count to 1600x900 (letterboxed to approximately 1600x680).

Stats: http://bit.ly/2ZEbb4o
PS4 Frames Pixel Counted:
https://drive.google.com/file/d/1yWy8IEYhE-Pb-PXMmrjm4z1g8xBN2VeW/view?usp=sharing
https://drive.google.com/file/d/15TdnyiVPMa2drK7vjszGzaFYZl5GVx99/view?usp=sharing
https://drive.google.com/file/d/1XlbIZ2Q2eEtfBfQiWAsJh4y8iy7z17LI/view?usp=sharing
PS4 Pro Frames Pixel Counted:
https://drive.google.com/file/d/1lpW_ltwxwextXPxrQj11vc5myFZQbdOv/view?usp=sharing
https://drive.google.com/file/d/14Fg39nvVm45wdex3-0yy723_FVtHomi5/view?usp=sharing
https://drive.google.com/file/d/1Tzs_TRpOVD-w2Fj93C1SFA8Kdk5nTlAv/view?usp=sharing
https://drive.google.com/file/d/1kEUyLUJzo-OAU0It_r_moWuDyRT1isbl/view?usp=sharing
Xbox One Frames Pixel Counted:
https://drive.google.com/file/d/1mUUMnDpibg5agb1ZCFWwBZaNSzXeFh31/view?usp=sharing
https://drive.google.com/file/d/1deJh3pULcaR9Z3PxIaUBXN3Cp7dO6xxe/view?usp=sharing
https://drive.google.com/file/d/1PC_7yx_HBNrlWelwOMFi4LdH6Z0fZ2-W/view?usp=sharing
Xbox One X Frames Pixel Counted:
https://drive.google.com/file/d/1GndIpn8upwW1YzfxPjJhD9PD08zK-DIH/view?usp=sharing
https://drive.google.com/file/d/1TyJkP5Z5mLugM__YJDHPsdk4FsGE6ELj/view?usp=sharing
https://drive.google.com/file/d/1e0utn0fthOESQyLmTeDaJWIWBvZBa1JY/view?usp=sharing

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