Manhunt Walk-through- Grounds For Assault (part 6) [explicit content warning]
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To get 5 stars on this level you need:
15 total kills
10 Gruesome (red) Exectutions
Complete in less than 20 minutes
Be playing on hardcore.
Man I botched this level! I am rusty. I should only record paythroughs after I’ve practiced a little, not the first time I played a game in 17 years...
Timestamps-
0:00 Cutscene where we meet Piggsy, another one of the “stars” of Starkweather’s films. In the manual and website from the game launch, Piggsy is alluded to and he becomes important later in the game.
0:35 We meet Ramirez’ buddies, the Wardogs. Their AI is a bit better than te previous bad guys in that they are more likely to call in backup when you try to lure them.
2:11 Easy red execution set up. As long as you don’t get made by the other Wardog walking about, this guy won’t turn around.
6:08 Behind this door is a double barrel shot gun. Later in the level you get a crow bar. It’s up to you if you want to double back for the shotty. I did this time because it’s fun.
14:20 The crow bar you need is guarded by a Wardog in the grizzly exhibit, find it by the statue of the bear out front. It’s tricky to get this guy to come out, Sometimes it’s better to let him see you and run, drawing him out to in the open. Also tricky to execute him due to the noisy gravel in this area (see at 22:45 ).
28:00 Save point in the next area, where we see a cut scene of a Wardog with a sniper rifle. The sniper rifle fires tranquilizer darts. They don’t kill enemies but will render them unconscious usually, then you can finish them off. Other times they will be stunned on their feet, allowing for an execution. It's a red weapon so you have to choose either this or the shotty, ammo is limited on both.
33:50 Another easy red set up...
36:25 These 2 guys always come running out at you here. You can run around a corner and execute them for more points, but I brought my trusty shotgun this time. Still no confirmation on what I’ve heard about smashing heads in this game- some sources say you get style points any time a head goes splat...definitely got some points here if that’s the case.
X: Light Attack, Fire Ranged Weapon, Throw Lure, Execute (from behind enemy)
SQUARE: Strong Attack, Reload Weapon, Execute (from behind enemy)
TRIANGLE: Perform Action
CIRCLE: Switch Weapon
Left Analog: Move
Right Analog: Look, Switch Targets (while holding L1)
L1: Target, Toggle Strafe On/Off
R1: Sprint
L2: Strafe Left
R2: Strafe Right
L2+R2: 180 Quick Turn
R3: Look Behind, Look While Targeting
D-Pad LEFT: Peek around corner, Left
D-Pad RIGHT: Peek around corner, Right
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