MARDEK RPG: Red Dragon (Nineveh Mod, 9.1)

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Published on ● Video Link: https://www.youtube.com/watch?v=sNU1h5btj6k



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MARDEK is a retro-inspired RPG set in a lore-heavy world that blends together fantasy and sci-fi. Its initially lighthearted story soon evolves into a deeper exploration of moral ambiguity, told through a whole lot of dialogue both thought-provoking and ridiculously silly.

I am playing the Nineveh Mod, a fan-made mod that retools the game, adding new skills and equipment, tweaking enemies and generally sprucing up a lot of graphical elements.

You can read more on the game's discord server! https://discord.gg/b9TUWBfsym

The Red Dragon has a name now! And pretty scales. And it wants to eat us. Hm. I think I know what's going on there.

Well, the boss itself seems to be mostly similar, though it has a lot more HP now and a few new tricks. Its Ferocious Roar is a bit of a pain, as it likes to throw a bunch of statuses at the part. Also of note is Dispel, which in this version doesn't remove Astral Form. AFAIK this boss has no Dark or Light or Fig or Thauma attacks, so Solaar is excellent here for the purposes of Not Dying. It's best to not rely on statuses here and just come with an auto-status to the fight to the Dragon will waste turns every now and then on Dispel.

And speaking of Not Dying, Mardek with the auto-Regen and Cursed Beret and Cursed Sword is good at not dying, and also doing damage and most of all having a consistent output of Bleed and Cursed. Cursing the boss makes it somewhat of a sitting duck, which is funny. Duck Dragon. Teehee.

Gloria's also here with a PHYSICAL build to output decent damage every turn, while also having Earth Heal to bolster the party's VIT. Useful for outlasting the foe, and countering those -VIT drops the boss likes to throw around.