Mark of the Ninja - Glitches/Bugs - Minor stuff
a lot of stuff in this game seems to happen a bit randomly each time. then there's the checkpoint issue which saves where dead bodies are, hidden or hung state, enemies terrorised or not, & ur general location BUT resets every living enemies location.
- the famous, or infamous "undead" soldiers glitch. ruled out some possibilites.
-- depends on location.
-- only works with traitors' coffin stealth kill.
-- only works if u switch in from other hiding place to omit dumping the body out animation.
-- their undead state depends mainly on alertness level during kill. can be exploited for undetected & oblivious bonus when applicable.
- u can dump a body literally through solid ground if there is a stair. useful if there's enemy to terrorise down through solid surface or u just wanna get rid of bodies. literally.
- the undead soldier returns to life if u restart from checkpoint. coupled with dead bodies, u could farm points if that's important. but i don't know how far u could farm coz i haven't ruled out completely the checkpoint system yet.
- the secret mission involving dead bodies, the first vent entrance doesn't give u points. but leaving the body on the exit does.
- the same secret mission, i don't know if that's the proper way of solving it without using Mark of Serenity... coz it's pretty weird using invincibility frames.
- terrorised enemies will sometimes just stick to one location & don't budge, or grind themselves retarded against wall or what not.
& some bloopers.
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