Sleeping Dogs - Glitches/Bugs - Dodgy collision pt. 1/2

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Published on ● Video Link: https://www.youtube.com/watch?v=qilZBoVM_ic



Sleeping Dogs
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Duration: 4:34
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2


flinging people into solid objects & out to space. a Wei Shen's guide to the laws of simulated physics.

more about the vehicles' peculiar effect in part 2. there's so many mini clips that i don't wanna clump them all into one.

- the 'favour' quest givers cannot die or targeted, & are magnetised to their designated one & only one spot. the height achieved generally relates to the geometry of the vehicle.

- North Point savehouse, the corner in the vid, try throwing people there. they can sometimes fall into it. quite tricky though.

- imagine squeezing a toothpaste hard...

- the last part with the three thugs, throwing them off the slightly elevated ledge generally results in them getting flung upwards. sometimes parabolic, sometimes straight up.
-- if u observe the minimap, the thrown enemies had an up arrow indicating their verticality.
-- the 2 red dudes never came back down. the 2nd red dude took well over an in-game hour before disappearing.







Tags:
Sleeping Dogs (Video Game)
seventhDec
pc
gamepad
sandbox
open world
glitches
glitch
bugs
bug
fails
fail
funny
collision
clip
space
throw
fling
vehicles
vehicle
favor
favour
quest
hong kong
wei shen
triad



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