Mass Effect 3 - Soldier - Part 21 - Turian Platoon
Mission 10 - Turian Crash Site, Tuchanka
Well hello Mr Fancy Pants. I got news for you, pal. You ain't leadin' but two things right now: Jack and Shit. And Jack left town.
Squad and Powers (Level 47) - 0:30
Ingress - 2:24
Escape Pod - 5:00
First Group of Survivors - 5:17
Second Group - 6:55
Third Harvester - 8:05
Turian Position - 9:12
Victus - 10:57
Hackett - 14:05
Chakwas - 15:22
Ash - 17:37
Engineering - 18:11
Email - 19:00
Well, finished it anyway. What was striking was some of the aim. And the fact that I more or less didn't pay attention to the Brute at the end, and the combos plus the squad killed it.
Incendiary Ammo has a glitch with the DOT calculation where each update to the DOT adds more damage over time than it should. This means that it will stack abnormally high the more you hit the target with it, giving a large advantage to rapid fire weapons like the Hurricane under Marksman.
It also can combine DOT with some powers like Inferno Grenade and Warp, inheriting their multipliers. This is why it is fairly straightforward to kill all the Harvesters with Incendiary plus either Liara's Warp or Ash's Inferno Grenade, especially if you can add Garrus's Proxi Mine (for Damage Taken bonus).
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