Master Levels for Doom II | HMP | Crispy Doom | Long OverDOOMed E3

Channel:
Subscribers:
295
Published on ● Video Link: https://www.youtube.com/watch?v=5Y3CIUUBEdc



Duration: 0:00
109 views
3


My dad bought the Master Levels CD in the 90s, but I don't think either of us ever really spent any time with it. I debated saving this for after the other id releases given that this would be a pretty decent transition point out of id territory, but since it is chronologically next before Final Doom, I was more inclined to play it right away.

The quality of maps definitely varies, but there are a few notable highlights in here for sure. I played in the order suggested by the 2024 rerelease, but played each map individually from pistol start using Crispy Doom in the interest of having something a little closer to the 90s experience.

00:00 - Intro

Maps by Tim Willits:
03:55 - Attack
20:13 - Canyon

Attack gives me heavy Fear (E4M9) vibes, which was also a Tim Willits level. (Amusingly, this won't be the only time I get flashbacks to E4...)

Canyon seemed generally more interesting in terms of layout, though some bits certainly felt a bit odd at first.

Maps by Christen David Klie except where noted:
42:29 - The Catwalk
1:00:38 - The Fistula
1:13:08 - The Combine
1:30:22 - Subspace
1:43:51 - Paradox by Tom Mustaine
2:06:36 - Subterra
2:23:22 - Garrison

Christen's levels were generally the weakest of the bunch IMO, as there are sometimes stretches with scarce resources or questionable progression, but there are a few interesting set pieces and puzzles scattered throughout.

Paradox by Tom Mustaine is mixed in the middle of these in the rerelease map order for some reason. It's one of the larger levels so far, and interestingly open in terms of layout and possible approaches.

2:51:23 - Black Tower by Sverre Andre Kvernmo (Cranium)

This was easily the standout among the first half of the WADs, with possibly the coolest set piece in the entire collection. I'm not sure why the rerelease places this one by itself in isolation from the remainder of Cranium's maps, but it sure gave me more to look forward to.

Maps by John W. Anderson (Dr. Sleep):
3:58:10 - Virgil's Lead
4:25:52 - Minos' Judgment
4:53:11 - Nessus
5:07:38 - Geryon
5:30:08 - Vesperas
6:27:07 - Quick comparisons to E4M7

You might recognize John Anderson as the name attributed to E4M7 (And Hell Followed). Keep that map in mind as we're playing John's maps from Master Levels, because I swear there's directly-reused ideas and geometry recognizable from that level.

While some of these levels are decent, the very last left a really sour taste in my mouth, as it feels slightly reminiscent of Nessus but is then made strictly worse, to the point of being purposely flagrant in its worst design decision. "Look, this required progression is in such an obscurely-accessible location that it's even marked as a secret!" That's not something to be proud of, my dude.

Maps by Jim Flynn:
6:29:18 - Titan Manor
7:42:31 - Trapped on Titan

Titan Manor might be the most impressive map in this play order since Black Tower. Lots of neat progression and secrets, although a couple of bits may have teetered over the razor-sharp edge from clever to obtuse. Trapped on Titan, meanwhile, is a very Tricks-and-Traps-esque map, including one of the best applications of an arch-vile in the collection.

Remaining maps by Sverre Andre Kvernmo (Cranium):

8:34:20 - The Express Elevator to Hell (TEETH)
9:31:49 - Bad Dream
9:39:03 - Bloodsea Keep
10:22:19 - Mephisto's Maosoleum

Black Tower was going to be a tough act to follow, but Bloodsea Keep in particular is another pretty strong map. The others are kind of chaotic, but TEETH is worth calling out for its admirably clever level design to manage to pack 8 floors into the level. Its secrets are pretty tricky as well.

---

Catch Long OverDOOMed and other FPS playthroughs live on weekends at 8PM US Eastern!
Read more and check progress at https://cney.stream/doom/




Other Videos By CnEY


2024-10-20VARYZNEX Demo Playthrough (Steam Next Fest Oct 2024)
2024-10-20Unless Demo Playthrough (Steam Next Fest Oct 2024)
2024-10-14Legacy of Rust | HMP | Rerelease | Long OverDOOMed E7
2024-10-07Echo Point Nova full playthrough, part 2 (cleanup of orbs and items)
2024-10-06Echo Point Nova full playthrough, part 1 (all locations visited)
2024-10-04No Rest for the Living | HMP | DSDA-Doom | Long OverDOOMed E6
2024-10-03The Plutonia Experiment | HMP | Crispy Doom | Long OverDOOMed E5
2024-09-21Mala Petaka v0.7 demo playthrough (Boomstock 2024)
2024-09-20TNT: Evilution (2nd half) | HMP | Crispy Doom | Long OverDOOMed E4b
2024-09-18TNT: Evilution (1st half) | HMP | Crispy Doom | Long OverDOOMed E4a
2024-09-07Master Levels for Doom II | HMP | Crispy Doom | Long OverDOOMed E3
2024-08-27Doom II: Hell on Earth | UV | Crispy Doom | Long OverDOOMed E2
2024-08-19Thy Flesh Consumed | HMP | Crispy Doom | Long OverDOOMed E1
2024-08-17Relentless Frontier EA Demo Easy Any% Speedrun in 02:43.63 (retimed)
2024-08-17Supplice Early Access Playthrough (2024 / v0.3.0.5), Episode 3
2024-08-10Supplice Early Access Playthrough (2024 / v0.3.0.5), Episode 2
2024-08-05Relentless Frontier EA Demo Easy Any% Speedrun in 02:46.13 (retimed)
2024-08-05Relentless Frontier EA Launch (v0.4) Easy Any% Speedrun in 24:25.74 (retimed)
2024-08-03Supplice Early Access Playthrough (2024 / v0.3.0.5), Episode 1
2024-07-22Relentless Frontier Early Access Review Build Playthrough
2024-07-10DOOMBRINGER E1 Early Access Playthrough



Other Statistics

Doom II: Hell on Earth Statistics For CnEY

There are 241 views in 3 videos for Doom II: Hell on Earth. There's close to 4 hours worth of content for Doom II: Hell on Earth published on his channel, making up less than 0.19% of the total overall content on CnEY's YouTube channel.