🔎Masterfully compact Settlement inside a Castle in Going Medieval | Player built Showcase EP #9
Here I will showcase to you the settlement of Broadmead Commune built by your fellow player using the nickname: moedie. He has designed a masterfully compact settlement which fits almost entirely inside the walls of a big castle, complete with crop farms, crypts, temples, churches, parks, gardens, walls and item crafting. There are more than a few amazing features which will be of interest to you, like sunken crop fields, huge skybridge, deep level crypts and dungeons and more.
▶Email for sending your Settlements to be showcased:
perafilozofytsubmissions@gmail.com
Going Medieval Playlists:
🔍Showcase playlist: https://www.youtube.com/playlist?list=PLRYGjguAn0CEcr8sSQ8zzMuc3GARDnIX5
🎪Guides and Tutorials:
https://www.youtube.com/playlist?list=PLRYGjguAn0CF9g2QAQz0qSRDZph6r8bUt
✅Let's plays and gameplay:
https://www.youtube.com/playlist?list=PLRYGjguAn0CFfe5sKL9vOiNbI2RyIcRRB
🔎MASSIVE settlement built by Soyouz: https://youtu.be/Qpg3ODQ_HqU
📛Roads In Going Medieval https://youtu.be/4CO4atDdKZk
🔥Going Medieval Update #3 Overview: https://youtu.be/aiQ6-I1huqg
📐Village Design Guide for Going Medieval: https://youtu.be/q4VptqIRq3w
⭐ UPCOMING STRATEGY GAMES⭐
https://www.youtube.com/playlist?list=PLRYGjguAn0CGWQhD9HzPzC_PJMd2XWWKj
Chapters
0:00 Explanation
0:48 Overview & Settlement Info
1:26 Outside & Entrances
2:28 From chapels into deep crypts
3:52 Sunken crop farms & ground level
4:39 The kitchens and food storage
5:27 Honey and wax production
6:15 Dungeons, Pyres, Bedrooms
7:29 MORE player settlements
8:47 Towers, walkways
10:05 Gardens / Parks / Tree groves
10:35 Town and Great hall buildings
11:33 Workshops and crafting stations
12:42 Temple, Church and Library buildings
13:25 Skybridge
14:09 Curtain wall
14:55 MORE player settlements
💎Game Previews, Introductions and First look videos:
https://www.youtube.com/playlist?list=PLRYGjguAn0CFpLi_MlTb6PIgLkXQM632Y
Going Medieval is an alternate medieval history colony sim, where you can build a multi-story fortress out of clay, wood, and stone. Your villagers will have needs, feelings, and agendas shaped by the world and its history, and it's up to you to keep them content and sane. Help your villagers claim and defend their own piece of land!
🛒 Store link https://store.steampowered.com/app/1029780/Going_Medieval/
Going Medieval transports players to the year 1346, just as the known world began to recover from the calamity known as Black Death. Survivors emerging from society’s ashes migrated and re-settled areas reclaimed by nature. Players will guide their villagers and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.
Plan, create and build your settlement using a variety of materials at your disposal, protect your villagers from the elements, including hunger, enemies and even the weather, and defend your village from rival factions by building impenetrable, multistory fortresses or strategically placed archers and traps. Observe your villagers, all with unique histories and agendas, to figure out how to best serve them - happy villagers are productive villagers, after all.
Going Medieval’s single-player experience puts you in control in one of the darkest and dangerous periods of humanity’s history - navigate the dangers or perish like so many before you. With almost infinite replayability options, no playthrough is the same.
BUILD YOUR FORTRESS
Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts.
DEFEND YOUR COLONY
This stark post-calamity world is rife with external threats, but you can give your villagers the upper hand in battle by building impenetrable defenses and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers.
PROTECT YOUR VILLAGERS
Your colonists have more than just raids to contend with. They need protection from starvation and the elements. Stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met.
SHAPE YOUR STORY
Increase your populace by helping out strangers in dangerous situations or by taking in like-minded travelers. Your villagers have personal histories and agendas. Get to know them by observing their behavior and relationships with others.
#GoingMedieval#Castle#Settlement
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Going Medieval Statistics For perafilozof
There are 782,940 views in 86 videos for Going Medieval. This game accounts for over 1 day of watchable video on his channel, roughly 14.27% of Going Medieval content that perafilozof has uploaded to YouTube.