Maya LT for Unity Developers: Material Creation and Adjustment
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Published on ● Video Link: https://www.youtube.com/watch?v=pYQiobF2dhs
www.autodesk.com/mayalt In this series Wes McDermott goes through various aspects of using Maya LT to create assets for games using Unity. Find Wes on Twitter, @the3dninja. In this video, Wes covers UV maps and material creation in context of using them in Unity. Wes starts out by showing the UV unwrap tools in Maya LT, then moves on the applying materials and what the various types of materials are, discusses ShaderFX, and shows vertex color painting.
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Tags:
Autodesk Maya LT
Maya LT
indie games
game development
3D art
3D animation
3D modeling
Unity
Unity development
Maya LT tutorial
UVs
UV maps
ShaderFX
UV unwrap tools
vertex color painting