Maya LT Dota 2 Tutorial -- Section 2 Part 2
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In the second part of this section, Paul shows how to set up UVs. In Section 2, Paul Kind goes through the entire baking process. Section 2 Part 1: Last touches on the high poly and building the low poly wrapper Section 2 Part 2: UV Mapping the low poly Section 2 Part 3: Test and final bake Download the sword asset for this tutorial: http://autode.sk/1fIeVD7
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