#MCPE 1.20.70.21 Beta & Preview - Vault blocks added #shorts #minecraftnews
Hello Everyone, Welcome to #minecraft #bedrockediton Beta & preview update for 1.20.70.21
Changelog: https://feedback.minecraft.net/hc/en-...
NEW Experimental Features
Vault
A block that holds locked treasure and loot - find the right key to eject its rewards
Found throughout Trial Chambers, containing the structures' most valuable loot
Vaults in Trial Chambers require a Trial Key to be unlocked
Can be unlocked by an unlimited amount of players
After a player has unlocked a Vault, they cannot unlock that Vault again
If a player has not unlocked that Vault before, an orange stream of particles will flow from the player to the Vault when nearby
Has a keyhole that will be open or closed depending on the players nearby
If any nearby player has not unlocked that Vault, the keyhole will be open
If all nearby players have unlocked that Vault, the keyhole will be closed
Within its cage, it will cycle through and display items which are possible to eject from its loot table
The rewards it ejects are randomized from its loot table each time it is unlocked
Vaults currently reuse the same loot table that reward chests previously used in the Trial Chambers
This loot table is temporary and will be completely revised as development continues
Cannot be crafted or obtained in Survival mode, and does not drop anything when mined
Explosion-resistant and cannot be moved
Changes in 1.21
Armadillo
All sounds emitted by Armadillos are now audible even when the player is facing away
Armadillos now keeps track of the last player who hit them, regarding them as a threat for 10 seconds
Hurt sounds emitted by rolled-up Armadillos have been updated
Breeze
Breeze is now aggressive toward Iron Golems, in addition to players
Breeze no longer retaliates against attacks from the following mobs: Skeletons, Strays, Zombies, Husks, Spiders, Cave Spiders, and Slimes
The above mobs don't retaliate when hurt by the Breeze's Wind Charge projectile
Fixed the Breeze's run particles to pick up particle color/texture from Leaf blocks if that's the block immediately below the Breeze
Features and Bug Fixes
Commands
Added "has_property" filter for entity target selector that allows for targeting based on the type and value of properties
The /damage command no longer contains the damage type 'suicide'. It is replaced with 'self_destruct' (MCPE-174865)
Items
In Realms, attempting destruction of one Sea Turtle Egg on a stack of more than one in Creative no longer destroys two at once (REALMS-10477)
Spawn Eggs are now called "[Mob] Spawn Egg" instead of "Spawns [Mob]" so that players can more easily search for them in the Creative inventory
Mobs
When fed, baby mobs now emit both sound and particles
All sounds emitted by Phantoms are now audible even when the player is facing away (MCPE-133125)
All sounds emitted by Wardens are now audible even when the player is facing away (MCPE-159481)
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