Mega Man Zero 2: Harpuia (1:17)

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Published on ● Video Link: https://www.youtube.com/watch?v=4dJ7oQTOr70



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Duration: 2:06
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Second set of bosses starts with Harpuia. At this point in the game boss order is based on reducing the amount of pauses you do since bosses don't give you anything anymore. As for the stage itself it's a nice breather stage. It looks intimidating at first but it's actually pretty straight forward.

The beginning of the stage is really dumb to do. You can use buster and make it flow better but this adds a pause. So your only option is to wiggletron the first two pinwheel carriers.

The invisible platforms are easy to distinguish by looking at the position of the spikes. If the spikes are low then there's a platform. High means they're actual spikes. The only real thing you have to memorize is the elevation of the platforms you're jumping on. Movement is fairly tricky since the platforms are invisible and the jumps at the end of the second set of invisible platforms are pretty hard to do without clipping a wall.

The way you do the chain at 0:56 is to jump from the higher ground, reach max jump height and chain upwards while moving forward. It's not too difficult as long as you're not trying to do it as fast as possible.

Since this is any% and not S-Rank there's no penalty for killing the resistance base members.

Full Time: 1:17.68







Tags:
Mega Man Zero 2
Speed Run



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At present, Kuribon has 40,487 views spread across 22 videos for Mega Man Zero 2, with his channel publishing less than an hour of Mega Man Zero 2 content. This makes up 7.98% of the content that Kuribon has uploaded to YouTube.