MegaGoat: Debug Stage - SPIKED FLOOR MAN Path #2
Channel:
Subscribers:
18,400
Published on ● Video Link: https://www.youtube.com/watch?v=r1jEfo6dXhA
This is the second alternate path of the secret debug stage of the fan game, Mega Goat.
It just leads you to....... SPIKE FLOOR MAN!
Full play through of the level before the boss room here.
http://www.youtube.com/watch?v=8LRjzQ5cHhI
Download Mega Goat here
http://www.TwinSkyGames.com
Other Videos By N64Mario
2010-04-06 | Mega Man's HADOKEN of EPIC Proportions! |
2010-04-04 | Gyotot! Gyotot! Gyotot! |
2010-04-04 | Mario References, FTW |
2010-03-30 | Yoku Man woz 'ere |
2010-03-29 | D.I.Y. Mega Man Game |
2010-02-28 | Mega Man 9 Endless Mode - My Record |
2009-12-28 | Ninji Explores Rainbow Man's Stage |
2009-12-05 | Messing around with the Gravity Function |
2009-11-03 | MegaGoat: Debug Stage Alternate Path Take #2 |
2009-11-03 | MegaGoat: Debug Stage Alternate Path Take #1 |
2009-11-03 | MegaGoat: Debug Stage - SPIKED FLOOR MAN Path #2 |
2009-11-03 | MegaGoat: Debug Stage - SPIKED FLOOR MAN Path #1 |
2009-11-03 | Mega Goat: Emperor Man |
2009-10-14 | A Better Maze Loop Function |
2009-10-10 | Screwing Around with Teleporters |
2009-08-13 | Experimental - Floats, Fast Loops, & Reverse Gravity |
2009-08-06 | MMF2 How to - Using Fast Loops |
2009-08-02 | MMF2 How to - Static Movement Engine using Floating Point Movement |
2009-06-28 | Mega Man ZX Advent - Minigame Model (a) - Stage 3 |
2009-06-28 | Mega Man ZX Advent - Minigame Model (a) - Stage 2 |
2009-06-28 | Mega Man ZX Advent - Minigame Model (a) - Stage 1 |
Tags:
Capcom
MegaMan
RockMan
MegaGoat
FanGame
Spiked
Floor
Man