Published on ● Video Link: https://www.youtube.com/watch?v=DbfZJFK66zY



Doom
Game:
Doom (1993)
Duration: 0:00
2,647 views
74


MetaDoom Arsenal/Guns/Weapon Set Mod Showcase in Doom (Made by "Kinsie")

MetaDoom is a weapon/monster randomizer with a twist: smart progression. Instead of throwing everything on the player's head from the start, MetaDoom gradually unfolds itself, keeping the consistent flow of surprises.

If you are impatient, though, look for the โ€œIntelligent Spawn Optionsโ€ switch in MetaDoom options and select โ€œContent Locustโ€ there. It turns off the smart progression and gives enemy and weapon variants a chance to spawn right from the start.

MetaDoom combines monsters and weapons from Doom, Doom 2, Doom 64, Doom RPG, Doom 3, and Doom 2016 into a solid and remarkably cohesive package.

MetaDoom lets you play several Dooms at the same time, in one game. If every Doom game existed in the same universe, this is how it would look like.

This mod clearly received a lot of love from its creator, and it deserves a lot of love from the players too. Itโ€™s good both for replaying your well-known maps, because the new monstersโ€™ behavior creates new battle situations, and for visiting new ones because you still understand where is what and how the map is supposed to be played.

So, what the proper Doom fan can wish for? More Doom and more MetaDoom.

MetaDoom is a randomizer gameplay mod by Kinsie, that serves to add elements from several games in the DOOM series, including mainline games, spin offs, ports and some unused content planned for official games

The mod adds new sounds, sprites, effects and gameplay changes to resemble and reference multiple DOOM games while still trying to keep some balance within the core gameplay.

While introducing content such as new weapons and enemies, the mod has a special randomization system that handles the placement of the weapons and enemies, in which it can be affected by the player's progression through the maps.

The weapons in MetaDoom come in a form of a big and diverse arsenal that not only expands the number of weapons, but also gives most of them secondary fires, while also adding inventory items that can be discovered near other items.

The additional enemies in MetaDoom come with different designs and abilities that can replace regular enemies, althought the Hell Knights, Barons of Hell, Cyberdemons and the Spider Mastermind are fully replaced with some of these additional enemies rather than just being replaced at certain times.

A noticeable feature in the mod is a score tracker, which is a nod to an unused feature intended for the original Doom, that can be affected by either killing off enemies or picking up treasure items, that will either replace or spawn next to armor and heath pick ups.

Forum Topic:

ZDoom :
https://forum.zdoom.org/viewtopic.php?t=53010
Doomworld:
https://www.doomworld.com/forum/topic/131595-gzdoom-metadoom-v71-ghost/

Mod Page:
https://thekinsie.com/metadoom/

Download Link:
https://drive.google.com/file/d/1XyMkxVPFfOxW92qRt_RuL-6F3GbP5ibt/view

"We put your Doom in Doom so you can play Doom while you play Doom."

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