Vanilla Gunplay Weapons Mod Showcase for Doom
"Vanilla Gunplay" Arsenal/Guns/Weapon Set Mod Showcase in Doom (Made by "Retraux Squid")
Mod info by the author:
What is this?
It's a gameplay enhancer for vanilla Doom, Doom 2, and other Doom IWADs, built upon the bones of my older project, Squid's Mod Redux. It brings enhanced, faster-paced gunplay to the table, with better weapons, better graphics (including Perkristan's vanilla weapon spritage), more intelligent and powerful enemies, and an overall enhanced experience, as well as being essentially an "ultimate" version of the Squid's Mod design, which had branched into multiple versions of debatable support at this point.
What should I expect out of it?
For one, the experience is faster-paced and more tactical. Some of your weapons (and some monsters) must reload, your weapons all behave differently (and generally have defined niches), and monsters are more powerful to compensate for your stronger weaponry. There are also some small visual improvements; namely, corrected blood colors, full-brighted sprites where they should be on some monsters, and bullet puffs sparking on impact, as well as expanded spriting for most weapons. Casings will fly from both your weapons and your enemies'.
ZDoom Forum Topic:
https://forum.zdoom.org/viewtopic.php?f=43&t=54323
Download Link:
http://www.mediafire.com/file/e97888v7ddpc9dm/VanillaGunplayv3.0.zip
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