Metal Gear Solid with StreetPass, Harvest Moon "New and Exciting" Features and Ocarina of Time
http://nintendo3dsblog.com
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Kojima is "looking into using StreetPass functionality for exchanging data with other players" in Metal Gear Solid 3DS
http://nintendo3dsblog.com/kojima-is-looking-into-using-streetpass-functionality-for-exchanging-data-with-other-players-in-metal-gear-solid-3ds
In an interview with Hideo Kojima, the creator of the Metal Gear Solid franchise, he shared that the team who are working on Metal Gear Solid 3DS were "looking into [including] StreetPass functionality for exchanging data with other players even when you're not playing the game." We're not sure what the functionality could entail in the context of the MGS universe, but it's certainly being used to great effect by Super Street Fighter IV, so hopefully we'll be seeing a similar level of inventiveness. Kojima also shares that, because the story of the game can't change, they're thinking of adding "co-ops, 3D and portable-like elements," which would make this game more than just a standard port.
Marvelous are "working on multiple projects" for the 3DS, adding "new game-changing features" to Harvest Moon
http://nintendo3dsblog.com/marvelous-are-working-on-multiple-projects-for-the-3ds-adding-new-game-changing-features-to-harvest-moon
Siliconera sat down to speak with Tomio Kanazawa of Marvelous Entertainment recently and, on the topic of the 3DS Kanawaza said that "the 3DS brings with it a new sense of joy, and because of this, we are extremely interested in the platform." He confirms that Marvelous are "working on multiple projects, each taking advantage of the new opportunities the 3DS will provide." We know Animal Resort has already been announced and a Harvest Moon title has been confirmed since E3, but the use of the word "multiple" sounds like something else could be in the works. On the topic of Harvest Moon though, Marvelous are looking into "new and different ways" to bring online play to the series and says that they have "added new game-changing features that we think you'll enjoy." He doesn't elaborate further to what these features could be.
Translated: Ocarina of Time's touch screen menu
http://nintendo3dsblog.com/translated-ocarina-of-times-touch-screen-menu
One of our community members, nicnec7, has translated the screenshot of the touch screen menu from Ocarina of Time 3DS (above). If you're desperate to know every tiny tidbit about the game before the rest of the world then this should satisfy your insatiable lust for a little while.
Eye in the top-left corner changes view from third to first person, just like the C-Up button on the N64.
Top and lower-right corner buttons are Item Slot 1 and Item Slot 2, respectively.
Lower left corner is the Ocarina.
Red tab at the bottom opens the Map.
Blue tab at the bottom opens the Item sub-screen.
Green tab at the bottom opens the Equipment.
The A button says Attack, for rolling.
The translation seems pretty solid to me, but if you can read Japanese feel free to point out any inaccuracies in the comments. Otherwise, simply share how excited you are for this game.