Metroid 2: Return of Samus (GB) Playthrough Part 05 - Area 3 [ 1 / 2 ]
[100% upgrades (only one Beam Upgrade: Ice)]
[Metroid Counter: 24]
*Gamma Metroid x 2
Dragoon:
Sorry for the choppiness at the start. Maybe it's just me, but the Space Jump just feels kinda clunky somehow, it might be because chaining the jumps must be done at a specific moment immediately right after Samus starts her descent from her last jump. The first Gamma Metroid is a surprising nuisance due to the vast spacing, difficult to see platforms and this is where the screen limitations start to kick in because Samus has to make big leaps and odds are that she might accidentally jump right into the Gamma Metroid which can easily score injuries. Sucks doesn't it?
Samus:
Yes...
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