Mixer Fundamentals 6: Map

Mixer Fundamentals 6: Map

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Published on ● Video Link: https://www.youtube.com/watch?v=PMspdbSheNI



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The Map component allows you to import individual textures straight into your mask stack. You can import imperfections and use them as grunge masks, import a texture from your local hard drive or use a texture from your underlying layer stack.

This component is one of the most powerful tools of Mixer's procedural arsenal, and when combined with the right components/modifiers it can give incredible results.

We can't wait to see your mixes! #MadewithMixer

Download Mixer 2020 for FREE: https://bit.ly/3gwXHRy

See the intro to this series here: https://youtu.be/Eh-lL-iPNe0
Position gradient: https://youtu.be/5JhJs_A59hk
Curvature: https://youtu.be/GASxwwtSh5g
Normal: https://youtu.be/jitWW_PBdF8
Gradient Remap: https://youtu.be/6uJxUaFrwRM
Posterize: https://youtu.be/v5Td4eKUb4I
Projection: https://youtu.be/C63K77TFzm0
Pattern: https://youtu.be/fwgKOEKxoMs
Noise: https://youtu.be/LHN22gXjweA
Scatter: https://youtu.be/3sBnzGGjzIMCircular Transform: https://youtu.be/7bbqaLP_cpc

Learn more from the Mixer documentation: http://docs.quixel.com/mixer/1/de/topic/procedural-mask-stack







Tags:
Quixel Mixer
Tutorial
3d texturing
3d painting
3d sculpting
3d smart materials