Mixer Fundamentals 7: Projection Modifier
The Projection modifier allows you to freely scale, move, and rotate your mask layers, as well as project your mask onto a 3D mesh using six-way blending. With three different projection types to choose from, this modifier covers all the bases for adjusting the placement of your mask.
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See the intro to this series here: https://youtu.be/Eh-lL-iPNe0
Position gradient: https://youtu.be/5JhJs_A59hk
Curvature: https://youtu.be/GASxwwtSh5g
Normal: https://youtu.be/jitWW_PBdF8
Gradient Remap: https://youtu.be/6uJxUaFrwRM
Map: https://youtu.be/PMspdbSheNI
Pattern: https://youtu.be/fwgKOEKxoMs
Noise: https://youtu.be/LHN22gXjweA
Scatter: https://youtu.be/3sBnzGGjzIM
Circular Transform: https://youtu.be/7bbqaLP_cpc
Learn more from the Mixer documentation: http://docs.quixel.com/mixer/1/de/topic/procedural-mask-stack
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