Monster Hunter World - Just 15 Minutes
Gameplay Performed by: TrevorDFox
Monster Hunter: World is an action role-playing game developed and published by Capcom. A part of the Monster Hunter series, it was released worldwide for PlayStation 4 and Xbox One in January 2018, with a Microsoft Windows version in August 2018. In the game, the player takes the role of a Hunter, tasked to hunt down and either kill or trap monsters that roam in one of several environmental spaces. If successful, the player is rewarded through loot consisting of parts from the monster and other elements that are used to craft weapons and armor, amongst other equipment. The game's core loop has the player crafting appropriate gear to be able to hunt down more difficult monsters, which in turn provide parts that lead to more powerful gear. Players may hunt alone, or can hunt in cooperative groups of up to four players via the game's online services.
Announced at E3 2017, Monster Hunter: World adopts the series' standard formulas from its older home console roots and recent handheld games to take advantage of the higher processing power provided by modern consoles and computers. Changes made in Monster Hunter: World include creating environmental spaces that are fully connected and removing the "zones" that were necessary for the PlayStation 2 and handheld games, more advanced monster artificial intelligence and physics to create seemingly living ecosystems that could be taken advantage of during hunts, a more persistent cooperative multiplayer experience, and a refinement of the game's user interface, menu systems, and tutorials to help with bringing new players into the series. These changes led Capcom to plan for the game's simultaneous release across both Japan and Western markets, since Monster Hunter as a series has generally languished in the West compared to Japan partially due to disparate release schedules. Capcom also opted to support online play between these different geographic regions for similar reasons. The delay for the Windows release was attributed to Capcom seeking to make sure its first foray into the Windows market was optimized for players on computers.
Monster Hunter: World received critical acclaim upon release, with critics praising how Capcom was able to make the game more accessible to new players and to Western markets, without detracting from the series' core gameplay elements and enjoyable difficulty, and fully taking advantage of the computational capacity of modern consoles to create living ecosystems. Within a few weeks of release, the game became the fastest-selling game in Capcom's history. It eventually became their best-selling game, with over eight million copies shipped by July 2018, and it is estimated to have sold over ten million copies as of August 2018.
Monster Hunter: World received "universal acclaim" from critics, according to review aggregator Metacritic
Monster Hunter: World shipped over five million copies three days after release, including digital sales, which exceeded all other previous games in the series. According to Famitsu, over a million copies were sold at retail in Japan during these three days, alongside an estimated million in digital sales; these were accompanied by a boost in PlayStation 4 console sales in the same week, with over 140,000 consoles sold. Two weeks after release, Capcom announced that its overall shipment numbers had risen to 6 million, making World the fastest-selling Monster Hunter game and the fastest-selling game of any of their properties. With this, World became Capcom's fourth highest-selling game. NPD Group reported that World was the top-selling game in the United States within both January and February 2018.
Monster Hunter: World received "universal acclaim" from critics, according to review aggregator Metacritic.
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