More Training | Factorio Friday Facts (FFF) #395 | Analysis & Speculation
It's another FFF about trains. I dunno what to say - it's pretty cool, but it is just more about trains in v2.0.
This video contains a runthrough and discussion of Factorio Friday Facts (FFF) #395: Generic Interrupts and Train Stop Priority.
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Sections
00:00 Welcome & Hello
00:08 Friday Facts 395 - Generic Interrupts and Train stop Priority
00:16 Generic Interrupt
13:56 But what if I don't have a x drop-off?
18:44 Does it still skip if I disable a stop with the circuit network?
22:30 Alert for No Path
23:51 Easier Train Dispatching
27:31 Train stop Priority
35:04 Icons for Train Status
36:51 Speculation Time - Random Thoughts
39:36 Speculation - Transfers between games
41:08 More about new planets plzthankyoubye
42:21 Thoughts - New Icons
42:39 Speculation - New Shadow
46:38 Outro
About:
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies.
In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
https://factorio.com/
https://store.steampowered.com/app/427520/Factorio/
Credits
Recorded with OBS: https://obsproject.com/
Me
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