Multiplatform Libgdx Gamedev Tutorial - part 2 - Project Structure & Texture Packing
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Published on ● Video Link: https://www.youtube.com/watch?v=d3zZFF5ZeNg
In this lesson, we're going to pack our graphical assets from multiple files into one file and split the game screen logic from our main game class logic.
Git Commit: https://github.com/vladimirslav/dodginghero/commit/d02228f6ecb39fdbf98bb4ad54e57b5fb8f29b73
Transcript/text: http://vladimirslav.com/2016/09/developing-multiplatform-game-with-libgdx-part-2-project-structure/
Let me know if you need any help, I'm ready to answer the questions at https://reddit.com/r/coldwild or simply by mail, contact@coldwild.com
Open Game Art: http://opengameart.org/
Our tileset used in the game: http://opengameart.org/content/tiny-16-basic
Paint.net: http://www.getpaint.net/index.html
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Tags:
gamedev
libgdx
java
game development tutorial
beginning game development