Multiplatform Libgdx Gamedev Tutorial - part 2 - Project Structure & Texture Packing

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Published on ● Video Link: https://www.youtube.com/watch?v=d3zZFF5ZeNg



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Tutorial
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In this lesson, we're going to pack our graphical assets from multiple files into one file and split the game screen logic from our main game class logic.

Git Commit: https://github.com/vladimirslav/dodginghero/commit/d02228f6ecb39fdbf98bb4ad54e57b5fb8f29b73

Transcript/text: http://vladimirslav.com/2016/09/developing-multiplatform-game-with-libgdx-part-2-project-structure/

Let me know if you need any help, I'm ready to answer the questions at https://reddit.com/r/coldwild or simply by mail, contact@coldwild.com

Open Game Art: http://opengameart.org/
Our tileset used in the game: http://opengameart.org/content/tiny-16-basic
Paint.net: http://www.getpaint.net/index.html







Tags:
gamedev
libgdx
java
game development tutorial
beginning game development