Mushihimesama Futari Arcade

Channel:
Subscribers:
14,500
Published on ● Video Link: https://www.youtube.com/watch?v=PMZu_2Ks-To



Duration: 26:08
259 views
8


Mushihime-sama ends with Princess Reco defeating Aki, the God of Koju.
After his defeat, Aki explains that he had traveled to Shinju Forest many years ago to prevent the Koju from harming humans anymore. However, his power had reached its limits, and he was not long for this world.
Thus, he asks Reco to take his place as God of Koju. There would be no return to her village.
An awesome responsibility had been charged to her: to hold back the Koju and protect humankind. Sometime after, during one of her usual walks through the forest she finds a young boy, collapsed alongside his companion, a large dragon-like dinosaur.
Awaking the boy, Reco introduced herself as the goddess of Shinju Forest.
The boy, who introduced himself as Palm, told Reco that he needed to return to his home of Utakata Village, which is currently under assault by Koju. While this story was true, the boy did not tell Reco the real reason for their journey.
Palm had been manipulated into bringing Reco back to his Mother, the arrogant Queen Larsa. Queen Larsa believes that Reco had mercilessly killed not only her heir, but her favorite Prince, Aki. Thus, Reco and Palm set off to Utakata Village, where an angry and revengeful Queen Larsa prepares for their arrival.

The game features three modes to choose from. Like the original 'Mushihimesama', Original Mode features few in number but fast moving bullets and a simple scoring system, while Maniac Mode has greater in number but slower moving bullets and a more complex scoring system.
Much like the first game in the series, Ultra Mode aims for an exceptionally high difficulty level with an extreme number of bullets. Unlike the first game the scoring system of Ultra Mode is based on the simpler Original Mode system rather than a duplication of the Maniac Mode system.

Controls are pretty simple:

A (Press): Wide shot
A (Hold): Focus shot
B: Bomb
C (Hold) Wide shot (autofire)

While using focus shot, movement speed is reduced. If both A and C are held A takes precedence. An often used technique is to hold both buttons and release the A button to seamlessly transition from laser to rapid shot.

Tapping A and holding C both have the same effect and will produce an autofire stream of rapid shot. Tapping C on the other hand has two functions: it will produce a momentary burst of fire, and will also set the rate of autofire to be used when using the normal rapid shot. Tapping C also resets the lasers shot by Reco's options and this can be used to manage damage output in some situations.

Use of a bomb will grant temporary invulnerability and erase all enemy bullets throughout its duration.

Each of the two playable characters has two shot types to choose from, Normal and Abnormal. The Normal types tend to be weaker in power than the Abnormal Types but more mechanically conventional and easier to use. Unlike other versions of the game, Black Label features only two shot types, one for each character. They can loosely be considered an amalgamation of the Normal and Abnormal shot types from version 1.5. The two characters also have different bombs that function differently.

All excess items are worth 10000 points .

Power Up
Increases power level up to seven times. The increase in power level is permanent and power is not reduced when a life is lost or through any other means. There are eight power up items in the game in total, with all but one of these being necessary to reach maximum power.

Bomb Item
Increases bomb stock by one. A maximum of six bombs can be carried. In most versions of the game there are four bomb items available throughout the game, usually appearing towards the end of a stage before a boss. In the original version 1.0 (but not version 1.01) only two bomb items appear in the entirety of the game.

1UP
Increases life stock by one. There is only one of these in the game, appearing in stage 5. It is contained in a house shortly after the midboss. In order to obtain the 1UP, the house must be destroyed while a bomb is not being used. Even if the bomb itself does not destroy the house, simply having a bomb in use is enough to disqualify from receiving the 1UP. In Novice Ultra mode exclusively this house contains two 1UPs.

Max Power
Appears only after having used a continue. Immediately increases the current power level to maximum.

Rank plays the most prominent role in Original mode. The general rank formula is as follows:

base + bombs*4 + power*2 + framecount/256

1.5 is considered to be the definitive release, any differences will be noted,scoring across all modes revolves around the collection of point items, colloquially referred to as gems or amber and the management of one or more gem counters. Dying or using a bomb will drop the values of the Gem Counters.

The game supports multiplayer co-op with 2 players.

Facebook: https://www.facebook.com/InsertCoinArcadeOfficial/
Email: insertcoinarcade@outlook.it
Twitter: https://twitter.com/InsertCoinArcad







Tags:
Mushihimesama Futari
Arcade
arcade
Cave
Mushihime-sama Futari
Mushihimesama
Futari
mushihimesama
futari
mushihimesama futari
Mushihimesama Futari Cave
Mushihimesama Futari Cave Arcade
Mushihimesama Futari Arcade
Mushihimesama Futari Arcade Cave
mushihimesama futari cave
mushihimesama futari cave arcade
Reco
mushihimesama futari arcade
mushihimesama futari arcade cave
mushihimesama futari reco
Mushihimesama Futari Reco
cave
Mushihime-sama Futari Arcade
MSF