Nioh 2 - RTX 2060 / Ryzen 2600 - DLSS Balanced 1440p Ultra
Nioh 2 gameplay benchmark running on an RTX 2060 and a Ryzen 2600, using RivaTuner Statistics Server to display info on the top of the screen. Replaying the first mission.
Resolution is set to 2560x1440, but with DLSS set to Balanced the game is rendering internally at around 1460x820. All other graphical settings are set to max, with the FPS cap set to its native limit of 120 FPS. The game runs exclusively on the DirectX 11 API.
Pretty smooth overall, with a nearly perfect 1440p 60FPS lock being possible. Sits around 70 to 90 FPS in most cases, although dropping to the 60s when there's a lot of particles happening or on Grapple moves. Some people also report severe framerate drops with the Effects setting on High, but I personally haven't seen that happen in the 3 or 4 hours I've played of the game so far.
As for how DLSS looks, I think it looks pretty great. Slightly more blurry than native, but it comes with the bonus of serving as anti-aliasing as well, producing a much more stable image with much less shimmering because the developers thought it was a good idea to have no anti-aliasing options.
DLSS also causes crashing on the character creation screen and for some reason can't be changed during missions, but otherwise I would strongly recommend turning it on if you have an RTX graphics card.
● CPU: AMD Ryzen 5 2600 - Stock settings and cooler
● GPU: Zotac RTX 2060 AMP - Stock settings
● Motherboard: MSI B450 GAMING PRO CARBON AC
● RAM: G.Skill 16GB (2x8) DDR4 Ripjaws V - 3200MHz CL16
● HDD: Toshiba P300 2TB 7200rpm SATA III
● SSD: Samsung 860 EVO 250GB SATA III
● System: Microsoft Windows 10 Pro, installed to SSD
● PSU: Seasonic FOCUS Plus 550 Gold
#Nioh #PC #Benchmarks
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