Devil May Cry 5 - RTX 2060 / Ryzen 2600 - 1080p Ultra Settings - Mission 04
Gameplay benchmark of Devil May Cry 5 on an RTX 2060 and a Ryzen 2600, using RivaTuner Statistics Server to display info on the top of the screen. Playing Mission 04 after not touching the game for a while. I am not a very good storm.
Resolution is set to 1920x1080. Frame Rate is set to Variable, V-Sync is OFF, Rendering Method is Normal, Color Range is SRGB. The game is running on the DirectX 12 API, but DirectX 11 is also available.
This is one of those ports that deserve a gold medal (or orb). It runs great, looks great, and has a good number of options to customize. A shame that Capcom doesn't want to port the upgrades from the Special Edition to the PC version.
On this setup, you get a pretty good 1080p 144Hz experience. For the most part it's GPU bound, but there are a few occasions (around the 7 to 9 minute mark) where the CPU is instead the limiting factor. If you're running an older graphics card with limited DX12 support, you might also want to consider trying DirectX 11 instead.
● CPU: AMD Ryzen 5 2600 - Stock settings and cooler
● GPU: Zotac RTX 2060 AMP - Stock settings
● Motherboard: MSI B450 GAMING PRO CARBON AC
● RAM: G.Skill 16GB (2x8) DDR4 Ripjaws V - 3200MHz CL16
● HDD: Toshiba P300 2TB 7200rpm SATA III
● SSD: Samsung 860 EVO 250GB SATA III
● System: Microsoft Windows 10 Pro, installed to SSD
● PSU: Seasonic FOCUS Plus 550 Gold
#DevilMayCry5 #PC #Benchmark
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