Not Even Remotely Fair - All Maps (Nightmare, 100% Secrets + Items)
HEY EVERYBODY! I'M LOOKING AT
... Not Even Remotely Fair! Every map of the final version played on Nightmare difficulty with 100% secrets and items.
No commentary.
Sourceport: dsda-doom v0.25.6, complevel 2
Download NERF here: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/nerf
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Timecodes and some comments:
0:00:00 Menu
Episode 1: Broaden One's Horizons
0:00:16 MAP01: Four Rockets (Peter Lawrence)
0:01:15 MAP02: Untamed Grotto (Benchy)
0:02:41 MAP03: Fireblu Baptism (BooTheJudge)
The green Tyrant at the end is a Cyberdemon with 1/4 health. Killing him opens the exit.
0:06:03 MAP04: In the Pits (Peter Lawrence)
0:09:38 MAP05: Do It Again (Dwars, Benchy)
0:12:10 MAP06: Rats in the Walls (Christophine Place)
0:19:07 MAP07: Across the Highlands (Xulgonoth)
Only 2 switches are required to open the tower. The 3rd switch is optional and unlocks the Plasma Rifle. Still need to visit all 3 key areas for secrets and items.
In the final arena, you have to kill the Arachnotron 3 times to reach the exit.
0:26:21 MAP08: Running in the 90's (Anarki, Xulgonoth, Christophine Place)
Archvile and Arachnotrons have been added in the mines.
0:32:04 MAP09: The Bloody Awful (BooTheJudge)
0:34:26 MAP10: Let Me In (borogk)
The Chaingun secret was moved in the final version. You can go straight from the Cyberdemon secret to the Chaingun secret, get the red key, and skip most of the map. I'm showing the old route.
0:38:54 MAP11: Crudge (decino)
Problem with the Pain Elemental? Pro tip: You can just leave!
Episode 2: Lose One's Mind
0:43:29 MAP12: Air Fryer (Benchy)
0:45:37 MAP13: Uptown (GamingGargoyle)
0:49:47 MAP14: Castling In Check (Ludi)
... is illegal.
0:52:26 MAP15: Break From Blood (Christophine Place)
A puzzle map without combat. Only the blue key is required for the secret exit.
0:58:42 Secret MAP31: The Chasm But Real (decino)
The gimmick in the Archvile room is that you have to trigger their pain state to give them infinite range for their next attack. It's a long process. I don't think you want to watch me poke AVs for three minutes.
1:03:06 Secret MAP32: Circumscription (Benchy, decino, Peter Lawrence, SeeJay)
1:09:21 MAP16: Skull Geometry (Benchy)
1:14:06 MAP17: Obsidian Tower (Peter Lawrence)
1:21:36 MAP18: Toxic Irony (SeeJay)
New category: NM100P (collecting 100% of the projectiles)
1:25:28 MAP19: Trirannical Terror (SeeJay)
Kill the same Tyrant in 3 different locations. The final room used to have an invulnerability. Now it has light amp goggles that trigger a bunch of Pain Elementals.
1:31:23 MAP20: Metal Migraine (Benchy)
The fight against the 3 Tyrants is the most dangerous part in this map, which is why I do that one first (after getting the SSG). The route follows naturally.
Episode 3: Surpass One's Limits
1:38:36 MAP21: Stardust (Benchy)
Yellow key feels like cheese, but I don't know what to do.
1:41:17 MAP22: Valley Fever (GamingGargoyle)
The Archvile must destroy the barrels for you. If you shoot, Silvergunners will appear (you die).
1:45:29 MAP23: Blue Monday (Benchy)
1:51:49 MAP24: Fireblu Dreams (Moustachio)
1:58:07 MAP25: Bloodstream (Ravendesk)
Imp touches fireblu in one of the outer squares: Revenant gets released (bad).
Imp touches fireblu in one of the 3 inner squares: Archvile gets released (very bad).
Respawn RNG is sus.
2:08:23 MAP26: Mountain Complex (RedBoule)
I have no idea what I'm doing.
2:13:24 MAP27: Out of this World (Peter Lawrence)
The 4 Archviles from the rocketlauncher trap will not respawn. But I still think they're a waste of ammo and time, so I just steal it on the way out.
There are lots of cute details in this map I didn't get to show. Sorry.
2:23:18 MAP28: Styx (Benchy)
2:26:26 MAP29: Cold Beige Techbase (decino)
Just chilling.
The reactor went pretty poorly. I usually don't get blocked in the computer room. Oh, well... At least the last bit is free with this route, very unlikely to encounter any Barons at the exit.
Fun fact: Shooting the switch that lowers the yellow key also opens all paths to the items. But the Barons don't get released until you grab the key.
2:39:54 MAP30: The Final Stage (Peter Lawrence)
Bonus map
2:44:43 MAP33: Error 405 (Xulgonoth)
Watch this video for an explanation: https://www.youtube.com/watch?v=-IYfwCWZeD0