OCEANS 🌊 in Unreal Engine 5 [A UE5 Cinematic] #TeamSeas

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Published on ● Video Link: https://www.youtube.com/watch?v=1N6s96AZP2A



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Duration: 1:10
30,167 views
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#TeamSeas is a global campaign to raise $30M to remove 30M pounds of plastic and trash from our oceans, rivers and beaches. Learn more at https://TeamSeas.org

Photorealistic cinematic oceans and beaches rendered in real-time in Unreal Engine 5. Blender’s Ocean generator was used to procedurally create the ocean water textures/normal maps, as well as the animated vertex displacement data, which was then imported into UE5 using alembic geometry cache.

RTX ray-tracing was used for the ocean reflections. Quixel Megascans assets for the rocks and cliffs, as well as the beach textures. Lumen for dynamic real-time GI and Nanite for optimising solid meshes.

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#unrealengine5 #Oceans




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Unreal Statistics For L.Torres

L.Torres presently has 141,854 views for Unreal across 14 videos, with his channel publishing less than an hour of Unreal content. This is 4.71% of the total watchable video on L.Torres's YouTube channel.