Oddworld: Stranger's Wrath:: Disable Jo'Momma's Electric Wire

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If you double-jump at the right time with enough speed, you can jump past the end of the cave, which allows you to skip the autosave that appears after the cutscene. I guess the autosave activates Jo-Momma's electric wire, so if you skip the autosave, the electric wire will never activate. This seems somewhat useful for a speedrun, but if you quickly jump on the electric wire while it's on, you can climb the electric wire as easily.







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