ONI: Low-Power Fast Morb Mover

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Oxygen Not Included
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This design uses morb pathfinding to reliably move morbs to a different location. The designs I have made previously tended to be very finnicky; this one seems extremely consistent by comparison. More information below.

Morbs don't like to be in (non-tenuous amounts of) liquid. They never pathfind into large pools of liquid, and frequently try to pathfind out of them. We can use this to our advantage to make morbs move to where we want them to go, by having them drop into a seemingly dry place, then re-adding water and giving them only one exit (e.g. the place we want them to go.)

It's "Low Power" instead of "Unpowered" because of the liquid pump. HOWEVER. You should really omit the liquid pump if you use this -- or you will get pressure damage, and water will spill into the morb tank! This was... quite frankly lousy planning on my part -- I tried fixing a symptom instead of the main problem (Previously, I used liquid phosphorous (I intended to freeze and unfreeze it in a previous design, and just kept using it for this design), and was wondering why the liquid phosphorous kept magically disappearing... until *after i had switched to water* I realized the phosphorous had frozen.)

I call this design the "Creature Impeller"; in this case it would be a Morb Impeller.

I plan to make a better version of this soon, probably packaged into a farm.







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