Orbiting bubble shield Megaman style [Game Maker Studio 2 | Basics]
This basics video tutorial shows you how to setup make a radial orbiting instance around a target in GameMaker Studio like you see in Megmana games
The idea is quite simple. You need an anchorpoint from where to simulate a radial movement around it. Next you define a radius that is being increased all the time and a distance from that anchor point. That is pretty much it.
I wasn't sure how to call this, so this could be the same: circular movement, circular movement around given point, object orbit, radial movement. All mean the same thing, you have one fixed point to rotate/orbit around.
Resources free to use found here:
Natural_Privateer cc0
https://opengameart.org/content/pink-bubble-popping-animation-16x16
ansimuz CC0 tileset
https://opengameart.org/content/mega-bot-assets-pack
// full "mini" project found here:
https://www.patreon.com/posts/megaman-style-60461108
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0:00 What we will do
0:46 Subscribe
0:58 Theory how it works
2:19 Setting up the bubble object to rotate
4:10 Creating 4 bubble instance plus passing their own angle