OutRun - with Force Feedback (using Cannonball)

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Published on ● Video Link: https://www.youtube.com/watch?v=gGfcdk6IXoM



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A quick demonstration of the force feedback effects working in Cannonball - The Enhanced Outrun Engine.

for more info and to download go here:

https://github.com/djyt/cannonball/wiki

What you can't see so clearly here is the game running at 60 fps, in widescreen with hi-res graphics. Awesome.

... and I'm sure most people will realise I'm driving badly and crashing on purpose here to demonstrate the FFB. Unfortunately though it's necessary to add little disclaimers like this from time-time, to pre-empt the inevitable hard-of-thinking fuck-wit who seems compelled to leave some sort of 'LOL, u suck at thizzz' type comment.







Tags:
OutRun (Video Game)
Haptic Technology
Sega
Yu Suzuki (Video Game Designer)
Racing Video Game (Video Game Genre)
AM2
OutRun 2 (Video Game)
OutRun 2006: Coast 2 Coast (Video Game)
OutRunners (Video Game)
Cannonball enhanced Outrun engine