[Pagodia] MAP05: Spaghetti Complex (UV-Max Demo)
spaghetti complex? i find it quite... actually it's a little complicated for such a small level. there's a lot of switches, passages and other nooks and crannies that need to get taken care of. even with the relatively low enemy count, safe spaces are few and far between, and surviving the start is a big part of making it through the level. fortunately there are generally just enough nooks to work with. dropping down to the basement puts you at the end of a shooting gallery and you'll need to balance ducking under the revenant rockets with hanging back to avoid the chaingunner manning the soda machines. coming back up makes it possible to access a few more areas and you should hit up all of them before picking up the yellow key. picking up that unleashes a couple green cybers plus revenants and cacos. i wound up hiding in the basement and that worked out okay. oh and be careful of those archviles in the exit. they can revive the green cybers apparently, although i haven't had to find that out the hard way yet.
pagodia: https://www.doomworld.com/idgames/lev...
get the demo: https://s3.yrriban.net/doom/pagodia_m...
source port used: dsda-doom 0.27.5
sound font used: SC-55.SoundFont.v1.2b.sf2
flags: -complevel 2