Paradox/Xenko Game Engine Tutorial Part Three: Introduction to Scripting
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Welcomne to Part Three of our Paradox tutorial series. In this tutorial we are going to look at the programming experience in Paradox. Specifically we are going to look at creating C# scripts to control in game entities.
The homepage for this entire series is available at: http://www.gamefromscratch.com/page/Paradox-Game-Engine-Tutorial-Series.aspx
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