Part 3. Thatched Roofs: Medieval Game Environment in UE4
In the third part of this series, Quixel's Jakob Keudel sculpts highly detailed thatched roofs for the houses, using surfaces and atlases from the Megascans library, and leveraging the power of Unreal Engine's geometry tools and Quixel Mixer.
Get the full scene for free on the Unreal Engine Marketplace: https://bit.ly/2Z5NjZF
Full Medieval Game Environment tutorial series playlist: https://bit.ly/2Z3R1To
Walkthrough: https://youtu.be/HVJfJ010MQM
Overview: https://youtu.be/bvaWBN6TnNw
Part 1: Blockout: https://youtu.be/4CRm3GAgAx4
Part 2: House Creation: https://youtu.be/tQyeh-0AYOg
Part 3: Thatched Roofs: https://youtu.be/SYOqqZE85M8
Part 4: Foliage https://youtu.be/xi3xwFxxHx0
Part 5: Set Dressing https://youtu.be/ufoNrkv62go
Part 6: Lighting https://youtu.be/bRtmxoxtbLA
Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine: https://bit.ly/2Z6fIhX
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Medieval Games Statistics For Quixel
At this time, Quixel has 63,111 views for Medieval Games spread across 1 video. Less than an hour worth of Medieval Games videos were uploaded to his channel, making up less than 0.18% of the total overall content on Quixel's YouTube channel.