Patch Quest - Max Difficulty No Commentary (Quest 7)

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PLAYLIST:    • Patch Quest - Level 10 Hard Mode Run  

PROGRESS MADE:
Hydroventus Defeated
1 Glacier Door Opened
Glacier Zone Visited
Pets:
Wolphin (Gold Crown) - "Wolphino"
Seabro (Gold Crown) - "Libro"
Mounts: Stellan/Lunon (Level 1), Deardrop (Level 1), Snodo (Level 1)
Upgraded to Level 4: Muktopus, Wolphin
Pins: Seareed (Shiny), Paranenemy (Shiny), Snowdrops (Shiny), Stalagice (Shiny), SpringStar (Shiny), Spineapples (Duplicate - Shiny), Winter Tips (Shiny), Alpine (Shiny)
Treasures: Bubble Bowl
Pac's Guide Notes: N/A
Ailments Notes: N/A
Critters Notes: N/A
Origins Notes: N/A
Golems Notes: N/A


Once again, I return to the Coast. This time, I'm taking on that Hydroventus and WINNING! Also, I noticed a pattern: I seem to do relatively better when I get the Dismount Mates perk from the choices. This may or may not be a coincidence.

Bubble Bowl is definitely going to be a keeper for this early in the run. Increased ammo fruits is a vital part of shredding through bosses and keeping large hoards at faster attack speeds at bay. It also helps for those mounts that have Level 1 skills of just "do a dodge" instead of any attacking moves paired along with it.

If I had used my Smoothie ammo near the end, I probably wouldn't have gotten defeated right there. Ejector Shorts is a pretty good perk, but my main goal is to get Monstaphone. That way, some battles with large crowds go by a lot easier.


TIMESTAMPS:
0:00 Checking in
0:44 Coast Exploration
3:20 Underwater Exploration
5:20 Borca Jumpscare
9:18 Ice Sheet Island Exploration
9:57 Foot Golem Returns!
11:36 Continued Ice Sheet Island Exploration
14:36 Continued Underwater Exploration
20:14 Borca Jumpscare 2: Wolphin Borcaloo
23:26 Hydroventus
27:22 Glacier Exploration
35:05 Defeated
35:15 Quest Summary
35:53 Finishing at Base


OVERALL PROGRESS:
36/76 Mounts Unlocked
14/76 Pets Returned to Camp
10/76 Gold Crown Pets Returned to Camp
10/52 Level 4 Mount Groups

39/241 Pins Unlocked
36/241 Shiny Pins Returned to Camp
XX/YY/ZZ (Area) = Shiny Pins (Area)/Pins (Area)/Pins Located in (Area)
6/9/15 Common
2/2/18 Jungle
4/4/13 Hills
3/3/14 Desert
11/11/16 Coast
2/2/19 Hive
6/6/19 Glacier
1/1/21 Crystal
1/1/11 Dungeon

4/32 Treasures
2/13 Idols
2/13 Trinkets

11/12 Pac's Guide Notes
13/14 Ailments Notes
10/18 Critters Notes
2/12 Origins Notes
3/8 Golems Notes