Pitfall II: The Lost Caverns - Arcade Complete Playthrough #109【Longplays Land】
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#Pitfall II: Lost Caverns is a platform video game originally released for the Atari 2600 by Activision in 1984,[1] the sequel to Pitfall! (1982). Both games were designed and programmed by David Crane and star jungle explorer Pitfall Harry. Pitfall II's major additions are a much larger world with vertical scrolling, rivers to swim in, and balloons that can be grabbed to float between locations.
Released after the North American video game crash of 1983 when interest in the 2600 was waning, Pitfall II was one of the last major releases for the console and one of the most technically impressive. The cartridge contains a custom "Display Processor Chip" designed by David Crane to allow improved visuals and four channel music instead of the two the system is normally capable of.
Pitfall II was ported to the Atari 5200, ColecoVision, Tandy Color Computer, Apple II, Atari 8-bit family, MSX, Commodore 64, and IBM PC compatibles (as a self-booting disk). The game's plot was loosely remade into Super Pitfall for the Famicom/NES. In 1985, Sega released an arcade version of Pitfall II with a different visual style. It was ported to the SG-1000 console in Japan.