In-Game Phone System: Adding a Contact Screen in Unreal Engine 5
In-Game Phone System: Adding a Contact Screen in Unreal Engine 5
Expanding Your In-Game Phone System: Adding a Contact Screen in Unreal Engine 5
In this Unreal Engine 5 tutorial, we're taking your in-game phone system to the next level. Learn how to modify your existing phone system and add a contact screen, allowing players to call known contacts within your game. Elevate your game's immersion and storytelling with this step-by-step guide. Whether you're developing a role-playing game, a modern-day simulation, or just want to add realism to your virtual world, this tutorial has you covered.
# Phone video
https://www.youtube.com/watch?v=-aRKoQZ7Ftk
# Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products/polygon-street-racer
Polygon Dogs (paid):
https://syntystore.com/products/polygon-dog
Narrative (paid):
https://www.unrealengine.com/marketplace/en-US/product/narrative-quest-and-dialogue-editor
I really hope you enjoy it. Thank you!
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Chapters:
0:00 - Intro
00:31 - Contracts Screen
01:22 - Contact Button
09:06 - Load Contacts
13:33 - Contact Selection
14:06 - Number Fix
17:40 - Adding menu button
18:26 - Test
19:12 - Bug fixes
22:04 - Buf fix test
22:45 - Width fix
24:21 - Back button
27:53 - Narrative
30:09 - Adding a new contact
30:42 - Result
31:05 - Outro
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