Poorly Translated Room & Enemy Randomizer Playthrough Part 3 - Pathways to Progress
Continuing the super randomizer run (timestamps below) from Room Randomizer (by homothety), Enemy Randomizer (by Kerr, updated by Fireball248), and the Poorly Translated Mod (by Gradow, Sid, and Avenging Angle). Huge progress is made with finding Isma's Tear, Desolate Dive, and Monarch Wings. Plus Dirtmouth is finally located so Elderbug's wisdom can finally be learned. There are some problematic rooms that require no clipping to get through but this is overall moving along well.
Apologies for the delay on this. I encountered a bug with Enemy Randomizer that caused rooms to become super glitched and unplayable and kind of put it to the side with Link's Awakening (which I'll be getting the remainder up over Monday/Tuesday).
I also realize I forgot to check that rancid egg spot in Kingdom's Edge in the big room with the ancestral root. Something to do next time!
And no, not fighting the primal aspid god until I have more upgrades!
SUPER RANDOMIZER PLAYTHROUGH:
0:00 Resuming in the Beast's Den
1:12 Finding Isma's Tear
5:21 Fungal Waste Bridge Sign
10:46 Grubfather Found
16:39 Talking to Marmu
17:25 Talking to the Stag in the Queen's Garden Stagway
17:49 So Marmu... you show your true form! (So glad "Marmu" spent so much time outside the room unable to be hurt)
20:46 Fighting Marmu for Realsies
22:53 Greenpath Lore Tablet
24:30 Talking to the Stag in the Hidden Station
28:49 Dirtmouth Found & The Wisdom of Elderbug!
31:52 Hive Knight is kind of Bugged... (no clipping required)
32:48 Shaman Stone Obtained
33:08 Finding Sly in the Crossroads and Talking to Tiso
34:43 Sly's Shop (Surprisingly not randomized; Quick Slash and Longnail Obtained plus Herrah Bought!)
38:08 The dreams of a bowing mantis
42:44 For Science: The Abyss Door doesn't open climbing up the abyss with the King's Brand
44:06 Another Pale Ore Found
46:31 Royal Waterways is Kind of Bugged (Several attempts to get a "good" set of enemies to clear, gate doesn't open)
50:09 Talking to Cornifer in the Waterways
51:18 Weaversong Obtained
55:53 The dreams of a random enemy
57:09 Hive Mask Shard Spot (or playing RNG hoping for a large bee)
1:05:07 The game bugs out (eventually I am able to get the menu open to benchwarp and break the looping transitions at 1:05:46)
1:09:35 Talking to Eternal Emilitia
1:17:37 Talking to Confessor Jiji
1:23:36 Grubberfly's Elegy Obtained
1:28:20 Talking to Bardoon
1:30:11 Cornifer's Note at the Resting Grounds Stagway & Stag's Dialogue
1:31:05 Gruz Mother Rematch (but without the baby lottery and a door that never opens)
1:32:24 Talking to the Snail Shaman
1:34:33 Talking to the Snail Shaman after killing the Elder Baldur
1:35:20 Talking to Tuk
1:35:55 Examining the Defender's Crest (forgot to do so earlier)
1:40:52 Lighting the Nightmare Lantern
1:43:03 Sprintmaster Obtained
1:43:43 Talking to Cornifer in the Ancient Basin
1:45:58 Soul Sanctum Lore Tablet
1:46:54 "Unn surely will give me something great" and other disappointments
1:48:11 Desolate Dive Obtained
1:51:17 Nosk's True Form (encounter bugs out after winning, requiring more no clipping)
1:55:30 Monarch Wings Obtained
1:56:35 Lore Tablet outside Isma's Grove
1:58:33 Talking to Cornifer in the City of Tears
If you're wanting to try this, you will need a few mods installed through the mod installer. Room Randomizer is Randomizer 3 on the modinstaller. SeanPr Core must also be installed for this randomizer to work. You also need BenchWarp for soft locks. Enemy Randomizer is also on the modinstaller but can cause problems with games, so be aware it can cause locks requiring no clipping. The Translation Mod is currently not available on the modinstaller.
The HK Discord link is https://discordapp.com/invite/hollowknight
The modinstaller can be directly obtained from https://radiance.host/mods/ModInstaller.exe
Best of luck if you try this out!
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