PROJECT BRUTALITY 3.0 - Atlas Complex, Waste Processing [100% SECRETS]
Project Brutality 3.0 & Atlas Complex, Waste Processing WAD playthrough with 100% secrets achieved. Project Brutality will probably be released after the DOOM:Eternal so it might take some time (Doom Eternal gets released in March 2020). Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, including crashes to the desktop! Atlas Complex is (or was) designed to be an episode made of three or four maps for Doom II, with Quake II styled textures and sound effects. The map is moderately hard, having less than 200 monsters it can be done in less than 15 minutes, looks like a starting map for an episode. The only difficulties might come from some of the ambushes nearly during the level, like Pinkies or Imps attacking you from behind. And do not expect this map as a completely easy ride, you will meet first Revenants quite early during the map course, like in first minute. Same you will the Mancubi, ONE Cacodemon, Hell Knights and as always the annoying Lost Souls, thankfully there is a Plasma Rifle to find in non-secret place. The map is also not really difficult to navigate what is a big advantage to play, there are low chances to feel lost during the movement. Although most of the areas are really similar to each other (textures), you will feel like playing Quake II once again, but with some Doom II monsters. As for the secrets, they are not so hard discover, 5 of them to find but they include such mandatory stuff like Rocket Launcher, Super Shotgun or Megaarmor. There is also one place where you must use the ladder to progress, I tell you this because I did not even think that such ladder is possible to use :)
Secrets:
#1 - 00:25
#2 - 02:50
#3 - 07:45
#4 - 09:15
#5 - 14:05
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