PROJECT BRUTALITY 3.0 - Auger ZENITH, The Cyberpunk MEGAWAD #1 [100% SECRETS]

PROJECT BRUTALITY 3.0 - Auger ZENITH, The Cyberpunk MEGAWAD #1 [100% SECRETS]

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Published on ● Video Link: https://www.youtube.com/watch?v=rwY_TLcE07U



Doom
Game:
Doom (1993)
Duration: 38:23
15,964 views
549


PROJECT BRUTALITY 3.0 together with AUGER ZENITH Cyberpunk themed Megawad by various authors on the Man and a Half difficulty level, Chaotic Random spawn preset, 100% Secrets achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). Auger Zenith is a Megawad with 21 levels styled upon a Cyberpunk in mind, you might also notice some similarities to not-so-good Tekwar from Capstone, but this WAD is really good to play, details are beautiful. Levels are also not gigantic maps with several hundreds of monsters, so finishing levels might take from 10 to 15 minutes, some are even designed in such manner that you can just run through monsters and find an exit. Such example of level is 4th map called Meat Mincer, that is pretty straightforward with running from metro underground to a Shopping Mall, heck even secrets give you just Invulnerability Spheres to run unharmed. There is no real difficulty curve as harder levels are mixed together with those easier, for example first map might be quite problematic because of several ambushes and a fight at the end nearby the Helipad. The second level is short and sweet, a real breeze with just two secrets - in overall you have just 70 monsters and there is nothing too complicated, level might be finished in even less than five minutes. Third map seems to be the longest one from first five maps, it also has the biggest number of secrets - six, thankfully the map is not so large and some secrets are close to each other, also try to hunt for really small switches. The last level (5th) in Shopping Mall, gives you a lot of monsters to fight (there may be even more than 300 because of Pain Elementals and Arch-Viles), it also has a Boss fight at the end in place similar to the Dead Simple. You will notice that I've also had to use noclip few times to reach some secret areas - it's because of the compatibility issues, some objects have player collision set because of Project Brutality, otherwise you can simply ignore them. By the way - a lot of props have player collision issues, it is only a problem with compatibility, if you play this without Project Brutality, such things as flames, water etc. do not have collision and can be normally walked through.

MAP01 Glass Messiah - 00:00
MAP02 Financial - 10:20
MAP03 Starlight Square - 15:35
MAP04 Meat Mincer - 24:45
MAP05 Mega-City Vengeance - 27:35

PROJECT BRUTALITY 3.0 DISCORD - https://discord.gg/2hJxXPc
My Discord - https://discord.gg/XPtgcUAJjt
Auger Zenith - https://www.doomworld.com/forum/topic/123042-dbp37-augerzenith-the-cyberpunk-megawad/
Addons - https://brutalrepository.pl/
Soundtrack - https://www.youtube.com/watch?v=Ul7KTnpKpMg
ReShade - https://reshade.me/​




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Martinoz currently has 5,175,137 views spread across 219 videos for Doom. His channel uploaded over 5 days worth of Doom videos, roughly 12.92% of the content that Martinoz has uploaded to YouTube.