Proton Experimental - Call of Duty: WWII - Multiplayer - DXVK ASYNC
This game (at least with my GTX 1070) needs set textures and shadow resolution to High for skip stuttering, also set Borderless Window in graphic options for fix movement problems with mouse and keyboard.
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Download DXVK ASYNC from here:
https://github.com/Sporif/dxvk-async/releases
Extract all dlls for 64 bit folder to this directory:
SteamLibrary/steamapps/compatdata/476620/pfx/drive_c/windows/syswow64/
Now create a dxvk.conf file in the same directory as the game executable, and add this lines:
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This line is only for nvidia cards: dxgi.nvapiHack = False
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This commands for ensure best performance:
dxvk.numCompilerThreads = "insert here the core numbers of your CPU"
dxvk.enableAsync = True
dxvk.numAsyncThreads = "insert here the core numbers your CPU"
Set the environment variable DXVK_ASYNC=1 in your bash_profile for ensure the ASYNC mode activated.
Tested with Proton Experimental; I recommend put this line in Steam Set Launch options:
WINEDLLOVERRIDES="d3dcompiler_47=n,b" %command%
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If you have this game, please report after you test:
https://www.protondb.com/app/476620
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PC Specs:
Distribución: Manjaro Linux
Kernel: 5.14.9-xanmod2-2
RAM: 16 GB
Controlador de GPU: NVIDIA 470.63.01
GPU: NVIDIA NVIDIA GeForce GTX 1070
CPU: AMD Ryzen 7 2700 Eight-Core
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