Protoslayer: Apotheosis - CHAP07: Hope's End & CHAP08: Titan's Fall (All Secrets)

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Protoslayer is a mod for Doom II created by Clint "Volasaurus" Kelly, set up as an extension of the OG game's story, while also having its own take on the tie-in with the modern Doom duology, about the marine becoming a demigod. It adds a new class, adds new monsters and also changes up the vanilla line-up and gives you two episodes to play through. Do not play these new episodes with the classic marine class, they were not designed for it. Played on Proto-Ultra-Violence.

The mod also adds two new difficulties, which are more-so new game modes, Boner Mode is literally a meme, only skeleton enemies and flamethrowers, while Protoslaughter is more of a roguelite, where everything is randomized when it comes to enemy and item spawns.

Final Boss stood no chance against my Superhot Unmaker.

Judecca will take longer to do, not only because it is more buggier, because people just have not played or given any feedback on some of the broken stuff, that can cause softlocks (including not being able to do a second secret level after beating the first one or even do the melody to enter it, since there are superfluous melodies, hinting at the fact there was meant to be more secret levels, but they got cut) or the fact that 2 maps have broken secrets, Edge Of Limbo especially, because there are 6 secrets, but the map says there's 21, Bilefall has 6 secrets, but says there's 7. Also, has a possibility of being unbeatable, because The Sacrophagus's final script to open it can break.

To learn more about this project, go to Vol's Wixsite:
https://volcraft4.wixsite.com/volasaurus/protoslayer

The full zip download is unfortunately broken, because it will always spew out errors when extracting it, thankfully Vol has uploaded the .pk3 separately, get it here:
https://drive.google.com/file/d/1swCAHqABP0zY009lilxgHwWXMkEv6ML5/view




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